2026 Submissions

Here's a list of the games submitted in 2026.


Alien First Contact Jam: Off the Record

by Sandy Antunes

Styles of Play: Freeform larp, Larp, Tabletop/Pencil & Paper, Streaming/Online Face to Face, Performance (ie song, lipsynch, dance etc.)

'Alien First Contact Jam: Off the Record' or, How to deal with that awkward unscripted time during an alien First Contact situation, is a 3-9 person sub-hour freeform where 3 alien races take a break during negotiations to jam.

Tags: aliens music firstcontact diplomacy


American Gothic

by Ryan Hart

Styles of Play: Freeform larp, Larp

A modular horror larp designed to be played and replayed in groups anywhere from 4 to 60 people, *American Gothic* seeks to evoke the feeling of a Halloween-season television series like American Horror Story or Fall of the House of Usher, while remembering its roots in American literary tradition.

Tags: horror, replayable, psychological, scalable


As We Know It: Discord

by Jacqueline Bryk

Styles of Play: Freeform larp, Chat/Message, Streaming/Online Face to Face

As We Know It from the 2015 Golden Cobra Challenged, remixed for Discord.

Tags: remix, aliens, isolation, LAOG


Bop to the Top

by Kimberly Cooper and Taylor Lindberg

Styles of Play: Freeform larp, Larp, Committee Larp, Streaming/Online Face to Face, Performance (ie song, lipsynch, dance etc.)

3 groups of adults work to form the song list for the next 'Kidz Slop' album.

Tags: Comedy, entertainment industry, committee LARP, light mechanics


CIVILIZATION SYNESTHESIA

by Colin Mancini

Styles of Play: Freeform larp, Larp, Tabletop/Pencil & Paper, Letter Writing, Chat/Message, Streaming/Online Face to Face

Against all odds, you and your people have found another civilization broadcasting music on the same radio frequency, however, you can barely understand any of their language. You’ll seek to understand another people through their sounds, presenting your findings to both your own and your newfound collaborator.

Tags: Worldbuilding, Interpretation, simultaneous, alien


The Collection

by Duncan Spark

Styles of Play: Freeform larp, Larp

Eminent collector of occult curios and ancient texts Adelaide Crane has died. She has left you something in her will, a piece of music possessing great power but that is also incredibly dangerous. In order to claim what you have been given you and the other beneficiaries of Adelaide's need to experience the power of the music for yourselves. How will the music affect you and what will you do with the wonderous and strange magic left in your care. CW: Loss of self, supernatural powers with mental and physical effects

Tags: Horror, Music , Occult


Dancing Queen of 1518

by Nico MacDougall

Styles of Play: Larp, Committee Larp, Performance (ie song, lipsynch, dance etc.)

Dancing Queen of 1518 explores the coincidence of the start of the Protestant Reformation and the mysterious Dancing Plague that struck Straßburg in 1518. Play the elites of this Free Imperial City as they attempt to exert control over the uncontrollable and get caught up in the dancing sweeping the streets.

Tags: dance, committee, historical, strenuous


Dangerform!

by Jess Dieterle

Styles of Play: Playlist


Everything Reminds Me of Them

by Dorian Crane

Styles of Play: Larp, Letter Writing, Arts & Crafts, Solo Play

A solo-play game about the pain of grief and the beauty of connections

Tags: grief, music, processing, solo


Fight Fire with Fired

by Nic Bennett and Marc Majcher

Styles of Play: Freeform larp, Larp

A fire alarm interrupts the company's end-of-year gala, and six colleagues need to decide whether to flee or stay. Can six characters (based on research of 'Climate Change's Six America's') make a collective decision for the good of all? Or will they end up...fired?

Tags: climate change, environmental communication, workplace


The Five Letters Problem

by Lorenzo Trenti

Styles of Play: Freeform larp, Committee Larp

A mysterious Other - maybe an alien from space, maybe an otherworldly intelligence from somewhere else - has manifested itself on Earth. A team of experts has gathered to understand its message. It’s a real challenge, because the Other will only communicate by sending its words through a digital platform of a word-guessing game. What to expect from the Other? And what from each of you? A word-guessing world-saving larp for 3-7 players.

Tags: language, asymmetry, communication, alien


Flyer for Golden Cobra Larps at Magfest 2027

by Jax and Tasker

Styles of Play: event flyer

Flyer for Golden Cobra Larps at Magfest 2027

Tags: magfest, freeform, flyer, hand drawn


For the Official Record

by Francine Wildt

Styles of Play: Freeform larp

A political game about inherited hatred, manufactured chaos, and deciding what should replace the wall that divided you.

Tags: Political council misinformation division


Hindsight

by Rook Feld

Styles of Play: Larp, Tabletop/Pencil & Paper, Video/Transmedia, Arts & Crafts, Mystery

Hindsight is a LARP for two to five curious players. Together, uncover mysteries found in footage from your own lives using a bingo-like clue sheet and your pattern recognition skills.

Tags: mystery, video, patterns


How the End Always Is

by Liz Stong

Styles of Play: Freeform larp, Larp, Tabletop/Pencil & Paper, Arts & Crafts

A game about sitting with your feelings while listening to music. A down-tempo remix of Together, We Are Infinite by Chelsea Riexinger. You had a friend group that was the stuff of legends. Solid. Unbreakable. But then something happened. There was a bad situation, and the rest of the group died. But somehow, one of you managed to make it out. People said it a miracle that one person survived. They’re not convinced. Either way, they were left behind, the only one to tell the story. There was a day when the group made The Pact as part of a goof. How The Pact was made doesn’t matter, but you all agreed that if any of you ever decided to end it, you’d first listen to a specific album, all the way through, from start to end before doing anything irreversible. For the friends who died, the Ghost Friends, the strength of your friendship kept you tied to earth, watching over your friend. The Surviving Friend couldn’t hear or see you anymore, but you still did your best to be a comforting presence. Your days were spent commenting on your friend’s actions with your fellow spirits and doing your best to keep their spirits up. That is, until the day you heard the opening notes from the album.... For the Surviving Friend, things haven't gone well for you. You're barely hanging on. Will you take comfort in listening to this music, or will it drive you deeper into despair?

Tags: Trauma, Guilt, Friendship, Mental Health


The Human Got Out Again

by Peter Slant

Styles of Play: Freeform larp, Larp

You are a dragon. You spend your days pillaging the countryside, stealing livestock, and burning villages. At night you come home to your lair, your hoard, and your pet human. You adore your human–it does the cutest, most ridiculous things. For instance: sometimes it tries to escape, and you have to carefully pick the silly creature up and drag it back to your hoard. To keep it occupied–and limit the number of escape attempts–you’ve started taking human literature and art while out pillaging villages and cities. The human seems to enjoy hoarding the various pieces in its Collection. Or at least it used to. Your human is missing. You woke this morning to find it gone. You spent the day flying circles in a panic over your territory, scouring the lands for any sign of it. You found none. Defeated, you came back to your lair. Your eye fell on the human’s Collection, and with nowhere else to look you began sorting through it slowly, piece by tiny piece with a dragon-sized magnifying glass, looking for any clue to where it could have gone.

Tags: Dragon, Kidnapped, Artifacts


I'll take the aux (a LARP about the friends we lose along the way)

by Craig Daniel

Styles of Play: Freeform larp, Larp, Streaming/Online Face to Face

Short scenario about friends on a road trip.

Tags: Friendship, aging, separation


In Record Time

by Seth B

Styles of Play: Time-Bound

In Record Time is a play engine where players use 'records' to inspire and also mindfully time their play to create unique, decisive stories: the story starts when the record starts, and must end when the record ends.

Tags: Audio-Immersive


Internet Psychopomp

by Florence Smith Nicholls

Styles of Play: Freeform larp, Chat/Message

A spirit is trapped between life and death, and cannot remember who they were before. Where should they go for answers? The internet, of course! Luckily, they have a psychopomp, a very good dog who will guide them from cyberspace to the afterlife. Internet Psychopomp is a 90 minute online larp for two people in which you only communicate via text chat, and by sending links to music.

Tags: internet, afterlife, music, online chat


It has been a privilege playing with you tonight

by Hazel Anneke Dixon

Styles of Play: Freeform larp, Larp, Tabletop/Pencil & Paper, Streaming/Online Face to Face

It has been a privilege playing with you tonight is a freeform larp for 3-8 players suitable for in-person masked play or online play. The players are the musicians aboard the Titanic playing their last concerts before the ship sinks in the North Atlantic. However, in this game, the characters will be a band local to one of the ports who have made their way onto the ship to seek their fortune. Played through the aftermath of a series of shows, this game focuses on the friendships formed through japes and music

Tags: Titanic, larp, music, friendship


JOI on Planet Claire

by Gerrit Reininghaus

Styles of Play: Freeform larp, Streaming/Online Face to Face, Performance (ie song, lipsynch, dance etc.), Solo Play

Play Jerk Off Instructors (JOI) for aliens on Planet Claire under the absurdist-high energy atmosphere of B-52's just perfect song 'Planet Claire'.

Tags: absurdity, sexuality, extra-short


Larp Shack, Golden Cobra and me: A Playlist of Games withTheir Vignettes

by Kit Hill

Styles of Play: Not a Larp

Larp Shack is the gaming community that I run, currently alongside Amelia Province. Jason Morningstar founded this community with me in October 2016 and ran it alongside me until 2024. Since 2016, we have run at least 42 different Golden Cobra games. Here are some that tell the story of those ten years.

Tags: Memoir, Storytelling,


Loop 47

by Jade Asher, Reggy Granovskiy

Styles of Play: Freeform larp, larp

Loop 47 is a game about being stuck in a time loop with your friends and growing very, very bored. It can be played in 2 hours by 4-8 players in a room with some stuff in it.

Tags: timeloop, friendship, boredom


MIXTAPE

by Edmond Y. Chang

Styles of Play: Freeform larp, Not a Larp, Tabletop/Pencil & Paper, Video/Transmedia, Solo Play

A (SORT OF) SOLO FREEFORM LARP ABOUT MIXED UP MUSIC, MEMORIES, TIME, AND MORTALITY BY EDMOND Y. CHANG.

Tags: music, mixtape, solo larp, time


Mood Music for Dining

by Chelsea Riexinger

Styles of Play: Freeform larp

Mood Music for Dining is a storytelling and playlist building game for two players who inhabit the role of Diners who are reminiscing over their relationship using music to help set the mood. Over a ten course meal, players will develop their relationship by creating memories and adding one song at a time to a song list to represent the record of their relationship. By the end of the night, will the couple find that their closer is one of love or doom?

Tags: food, reminiscing, partner


A Mother's Curse

by Johannes Oppermann

Styles of Play: Not a Larp, Tabletop/Pencil & Paper, Streaming/Online Face to Face

A Mother’s Curse is a story game about archetypal devouring mothers, who are in turn unhappy - and about their children, who can’t help but love them and compete for their approval. You get to decide if there’s closure and a happy ending to your story, or if the curse in the family is passed on to the next generation.

Tags: Story Game - Fairy tale - Devouring Mothers - Tarot Cards


Our Good Friend _____

by Allison Rassmann

Styles of Play: Larp

A 2-5 player LARP about remembering what is lost. After battling a memory demon, a group of hunters must piece together what they've lost and decide how to move on.

Tags: loss, grief, supernatural


The Overpacker's One Bag

by Livia Dontsaycat

Styles of Play: Freeform larp

This is a short comic scenario about packing for a trip and being afflicted with a particularly nasty case of Overpacking. In it, you will play the garments wishing to accompany the Overpacker on the trip, and the predicament they find themselves in once they realize that they do not all fit in the Overpacker’s One Bag.

Tags: packing, duels, humor, big scenes


Paindemic!

by Marc Engfield and Shawn Roske

Styles of Play: Freeform larp, Chat/Message, Streaming/Online Face to Face, Game can be played in many ways. Online, asynchronous, text, in-person, etc.

Paindemic! is a conversational larp for two players. A former pandemic enforcer living with chronic pain wakes from cryosleep every five years as an AI tests another cure. Across five encounters, they confront the human’s troubled past, the nature of suffering, and their changing relationship.

Tags: Pain, intimacy, guilt, AI, vulnerability


Places in 20!

by Irving Benitez

Styles of Play: Freeform larp, Larp

Places in 20! is a larp designed for 4-6 players and to be played in 45-50 minutes about actors and a showrunner who finds out their show is cancelled 20 minutes before shooting the final scene of the series. It is inspired by the many shows that did not get a chance to grow steady on their feet and run due to corporate meddling and the toxic relationships that can pop up before and during production. This game is designed to be a meditation on our relationships when we fail to communicate as people with the short time we have in life.

Tags: Short. Emotional. Relationships. Serious. Everyday Life.


Please, Play It Again.

by Junnie Lannes

Styles of Play: Freeform larp, Larp

You're going to die. You're going to die and all that you get is a song, your last song...at least until you feel the Static wrap around you. Please, Play It It Again is a horror game dedicated to the connections and memories we attribute to music, and what happens when they're sacrificed and distorted.

Tags: Sacrifice, Sonic Horror, Hauntings, Conversational


Purrgatory

by Navarre Fletcher

Styles of Play: Freeform larp, Tabletop/Pencil & Paper, Streaming/Online Face to Face, Performance (ie song, lipsynch, dance etc.)

Purrgatory is a Hidden Role Larp about losing your sense of time and self in the face of seemingly endless monotony, and attempting to hold on to yourself in that abyss.

Tags: Hidden Role, Music Listening, Hangout


Radio Dogs

by Brian A Liberge

Styles of Play: Freeform larp, Tabletop/Pencil & Paper

Radio Dogs is a game of forced camaraderie under terrible circumstances. It is a game about piecing together your own identity through media and unexpected role models.

Tags: mechsploitation, playlist, identity, trauma


The Ragged Holes in Our Chests

by Olivia Montoya

Styles of Play: Freeform larp, Larp, Arts & Crafts

This is a game about the pressure to assimilate into dominant culture experienced by ethnic minorities, what is lost as a result of this pressure, the aching emptiness that is left behind, and what we do to try and fill that hole. The game is played over 3 generations of “Folks” (non-human people who eventually become trees), each generation consisting of 2 phases, where the players will rip out, replace and/or tend to pieces of Culture that they inherit or encounter in the dominant Culture.

Tags: assimilation, body horror, reconnection, community


Reprise

by Erin Marsh

Styles of Play: Freeform larp, Larp

A parlour larp for 3-6 people and (ideally) a piano, exploring the inner lives of renowned music composers.

Tags: Music, creativity, introspection


The Rise and Fall of Beta Wave

by Ian Howard

Styles of Play: Freeform larp, Larp, Streaming/Online Face to Face, Video/Transmedia, Performance (ie song, lipsynch, dance etc.)

Create a documentary about the legendary band Beta Wave, blending modern-day talking head interviews with historical footage to uncover how the band fell apart so disastrously.

Tags: music, band, documentary, performance


The Serpent Beneath

by Jacqui Albin

Styles of Play: Freeform larp, Larp

A queen you shall be. Or a queen you perhaps are. A dream you enter, you wander, you invade with a strike of your heel, this room, this chamber. You meet with yourself four-over; a narrative mirrored, a story paused yet repeating. Yet only one of you shall return, after the reckoning unfolds: a story that will be solely yours to steer. The Serpents Beneath is a LARP for five players, where each player takes on the role of Lady Macbeth, pulled from each of the acts of the play and entered into a mysterious dreamlike space. The character is forced to reckon with her past and the consequences of her future actions, confronting herself in the most literal of ways. At the end of the hour, the bell will toll, and only one version of Lady Macbeth will awaken, the rest fading into her subconscious, as she decides how she will steer the narrative, knowing all she’s seen in her vision.

Tags: macbeth, drama, theatrical


Ship of Dreams

by Alix McGettrick

Styles of Play: Freeform larp, Larp

Passengers onboard a Titanic simulation helping each other escape.

Tags: science-fiction, Titanic, dystopia, community


Song of Making

by Eleanor Tursman and Elias Mulhall

Styles of Play: Freeform larp, Larp, Performance (ie song, lipsynch, dance etc.)

In every age, the great gods gather to weave a new song of making. Each god lends a voice to the work, and whatever the song carries becomes true in the world. They may rejoice in one another’s verses or quarrel over them, but the song will be sung and the world will change once again.

Tags: myth, singing, gods, fantasy


Spirit Adagio

by Shelly Jones

Styles of Play: Freeform larp, Tabletop/Pencil & Paper, Streaming/Online Face to Face

Help put these Classical composers' spirits ‘at ease’ (adagio) by learning the secrets they’ve taken to their graves.

Tags: #Seance #ClassicalMusic #Medium


The Taken, the Remaining, and the Changeling

by Aster Fialla and Jake Gardner

Styles of Play: Freeform larp, Larp

This is a tragic three person LARP about a person taken by the fae, the changeling that unknowingly replaced them, and the human they cannot live without. Together, you will answer prompts developing your relationships with each other, and decide what you will do now that the faerie trick has been revealed.

Tags: fae, tragedy, relationships, changelings


Tales of the First Miracles

by Kerem Madran

Styles of Play: Freeform larp

In this two-player game, play two legendary siblings performing the first acts of magic known to a prehistoric community, then find out what their story meant to the community by playing a storyteller and a curious passer-by.

Tags: duet, myths, magic, conversation


That Magnificent Moustache

by Jack Murray

Styles of Play: Freeform larp, Streaming/Online Face to Face

That Magnificent Moustache is a game about tracking down a mysterious cryptid that hides itself on the sleeves of old vinyl records. These creatures often take the form of impressive moustaches or other outstanding hirsute features. Players are scientists looking for specimens so they can present their findings and win awards for their research. Players will search through used records seeking out prime examples of these elusive creatures.

Tags: Improv, Scavenger Hunt, Records, Moustache


Trilha sonora para a noite escura da alma

by Tadeu Rodrigues

Styles of Play: Music, Memories, Identity, Freeform larp, Larp, Streaming/Online Face to Face

A collaborative construction of a person's identity and history based on a playlist, in a post-apocalyptic world.

Tags: Larp


The Verse and the Chorus

by Matthijs Holter

Styles of Play: Structured freeform, maybe?

In this game, players cooperate to tell a short story. The story structure is that of a standard pop or rock song. Just like in a song, the verses bring the story forward, while the chorus returns to that one moment, feeling or theme that is central. Each player has their unique responsibility in the game, in the form of a job in a band.

Tags: Band. Roles. GM-less. Flow.


Well, Isn't That... Special

by Chance J. Feldstein

Styles of Play: Freeform larp, Larp, Committee Larp, Performance (ie song, lipsynch, dance etc.), Arts & Crafts

Three judges, and a dozen or so contestants, gather to film a pilot for what might be the most meta reality TV competition ever: The Reality ShowDown! Each team of 3 or 4 people will come up with their own pitch for a new reality show, including a full premise, name, logo, and theme song. Since this is only a pilot for a competition show that hasn’t been greenlit yet, nobody is actually going to win… but don’t worry, each show gets an honorable mention! (That will look great on everyone’s resumé or CV, no doubt.) The studio fully expects the ideas to be awful, and the eventual show to be played mostly for laughs… but if the contestants know that, it will spoil the joke.

Tags: TV, show, competition, reality


A witch falls in love with the world

by Megan Cohen

Styles of Play: spell

Forage for ingredients and inspiration to craft love spells that will help remind you how to love the world.

Tags: Witch


Yellow Submarine of Theseus

by Artur Biesiadowski & Emilia Stachurska

Styles of Play: Freeform larp

A freeform larp that puts a twist on switching characters during a game - characters change, but relationships stay constant. The game is inspired by Yellow Submarine (the journey, the song, the animated film and the surreal/psychedelic feeling of the world) and the myth of Theseus (both the Ariadne part and the story about the ship being rebuilt; in this case, the crew of the Submarine is what gets replaced piece by piece). A game for 4-8 players and a GM/facilitator. Characters will visit new lands, meet the inhabitants, solve moral dilemmas and leave their friends ashore, while taking people they meet as new crew members, slowly replacing the entire crew.

Tags: surreal journey identity

Posted 9 November 2026